Ive tried it in vrchat using drivers4vr for software and Ive had people think i was using actual vive trackers. ![]() You can change the default buttons by setting button masks in the options. Pair that with playspace mover and youll never have this issue Reply reply. PlayspaceMover can be configured to use different kinds of bindings, currently it only supports button presses. ![]() ![]() No the scale drift has never been corrected the scale feature helps a little but its not accurate enough to keep the controllers in correct position around a normal sized playspace. I also made an avatar with legtracking capabilities thanks to cats. In VR, hold down either X/Y or the Vive menu buttons to drag your playspace n n Configuration (Advanced) n Controls n. This will set the A and X buttons to move the playspace, and if you press B and Y simultaneously it will reset your playspace PlayspaceMover.exe -l 128 -r 128 -resetButtonMask 2 then press enter Open a command line in the folder with PlayspaceMover.
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